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Overwatch Update Version 2.84 Full Patch Notes For Nintendo Switch, Xbox One, PC, PS4

Overwatch Update Version 2.84 Full Patch Notes For Nintendo Switch, Xbox One, PC, PS4

Overwatch Update Version 2.84 Full Patch Notes For Nintendo Switch, Xbox One, PC, PS4

You can download Overwatch update version 2.84 now for PS4, Xbox One and PC. The full patch notes for this update are available here.

Today’s overwatch update introduces some new features including the ability to display the replay details. For the full description of the 2.84 patch notes for overwatch update below.

Overwatch Update Version 2.84 Full Patch Notes For Nintendo Switch, Xbox One, PC, PS4

GENERAL UPDATES

New Feature: Share Replays

Players can now share their replays in game with other teams!

Using an alphanumeric code, a replay is exchanged usually 6 characters long. If you like, the code can be shared: in sports, on forums, over social media. Another player will enter the code and look at your replay. Codes are true until the patch that is next.

There have been some changes to the replay system too:

  • Pin up to 10 replays to keep until the next patch. Unpin a replay to make room for a different replay
  • The 10 most recently imported replay codes are tracked. This allows you to watch the same imported replay again without retyping the code
  • There is a new note field for each replay entry, allowing you to add descriptions or notes for yourself

General Updates

  • In game friend requests will now only display in game once per session
  • RealID friend requests will only show RealID names in game if you have recently played with that player
  • The initial Assemble Heroes timer for games using the Assault, Hybrid, Control, and Payload game modes has been further reduced from 35 to 30 seconds
  • In the Assault, Payload, and Hybrid game modes for Competitive Play, when both teams complete a round of offense and have more than 2 minutes of time bank then each team’s time bank is equally reduced until one of the teams has a 2 minutes remaining
  • Example: If Team A completes a round of offense on Volskaya with 4:37 remaining in their time bank, and Team B completes their round on offense with 2:50 remaining, then 50 seconds is removed from each team’s timebank. This leaves the teams tied 2-2 and Team A with 3:47 remaining and Team B with 2:00 remaining

Workshop

  • Fixed an issue causing Player Joined Message to trigger multiple times when a player joined the match
  • Fixed an issue preventing Set Team Score/Modify Team Score from working in Assault, Hybrid, and Payload
  • Fixed an issue causing the editor to eat the last character of a unicode string when pasting in text
  • Fixed an issue preventing “Is Firing Primary” from returning true when Doomfist shoots his last bullet
  • Fixed an issue causing “Disallow Button” to fail to disable Reaper’s Shadow Step
  • Renamed “Spectators” to “Non-Team Spectators” in Create HUD Text and Create In-World Text for clarity
  • Fixed an issue preventing the Non-Team Spectators option from working properly in Create HUD Text and Create In-World Text

BUG FIXES

General

  • Fixed a bug that could cause the “New” tag to remain on the “Player Icon” menu tab even after viewing the new icon(s)
  • Fixed a UI bug that could cause both teams to show 100% at the end of a Control Point map
  • Fixed a bug that could cause friend request “toasts” to be permanently displayed on screen when getting more than one request at a time
  • Fixed a bug that could cause several heroes’ ultimate sounds to be silent when observing in third-person
  • Fixed an issue preventing replays from recording in Custom Games that start immediately
  • Fixed a bug that caused hero portraits in the Hero Select screen to appear blurry / low resolution
  • Fixed a bug where Slept or Knocked Down heroes could not be walked over by enemies

Overwatch is available now for PS4, Xbox One, and PC.

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