Hunt: Showdown Update 1.2 (Test Server) Is Live, Bug Fixes And New Content
Hunt: Showdown received Patch 1.2 for their Test Server. This patch is now available for download on PC (Steam). Hunt: Showdown Update 1.2 has various new content, bug fixes, and enhancements. What stands out is that players can now compete with random teams of three, instead of only competing with their Steam mates in teams of three.
Hunt: Showdown is a first-person multiplayer action cooperative video game developed by Crytek which invites us to put ourselves in a monster hunter’s shoes. Our mission is to bring down the most diverse creatures imaginable in search of the greatest reward that can be imagined, and is available on PC and consoles. Below are some main patch notes relating to Hunt: Showdown Patch 1.2.
Random Teams of Three
Hunt: Showdown players can finally now shape and play with random teams of three, instead of just competing with their Steam buddies in teams of three.
This change opens up 3-player teams to a wider audience, allowing many new ways of playing Bounty Hunt.
When opting-in to find a random partner in the Lobby, players can now choose between either searching for two player or three player teams.
Unlike playing in duos with a single partner, teams of three require more discipline and coordination by all members of the team to succeed. Are you up to the challenge?
New Melee Equipment
Heavy Knife: Larger and more intimidating version of the regular Knife tool, the Heavy Knife is the missing link between the Knife and the Machete in Hunt: Showdown.
Knuckle Knife: The ‘bastard child’ of the Knife and Duster tools, the Knuckle Knife is a flexible tool that allows for both Blunt and Piercing melee attacks.
Pitchfork: Among the selection of fearsome farming tools found by Hunters scattered around the Bayou, the Pitchfork excels at stabbing enemies to death.
Shovel: Another new farming tool found scattered through the swamps, the Shovel can be used as a weapon and should not to be underestimated by Hunters.
Boss Whisper Changes
In Hunt the developers removed the inner and outer warning ranges: Showdown and consolidated it into a single radius of 50 m. Players will receive the following detailed warning feedback whilst in range and in Dark Sight.
Normal whisper sounds and a continuous white UI flashing on the top-left target icon if no enemy players are within the 50m radius.
Aggressive whisper sounds and a continuous red UI flashing on the top-left target icon while enemy players are within the 50m radius.
Here you will find the complete list of Hunt: Showdown Update 1.2 patch notes.